A full-featured pixel shader debugger that allows shaders to be debugged just like CPU code
| Version | 2.51.0701.1135 |
| Updated | Jul 18th 2008 |
| Developer |
Nvidia
N/A
N/A
|
| User Rating |
1412
3.3
|
| Original File Size | 232 MB |
| Downloads | 14165 |
| Systems | Windows XP, Windows Vista |
| Category | Programming |
Modern shaders are growing in complexity, making them harder to understand and debug.
The NVIDIA Shader Debugger was designed to be a full-featured pixel shader debugger that allows shaders to be debugged just like CPU code.
Here are some key features of "NVIDIA Shader Debugger":
Microsoft DirectX 9 & 10 (HLSL)
OpenGL (CgFX & COLLADA FX Cg)
Single Step
Examine control flow for a single pixel
Run to Cursor
Run to Bookmark
Debugging of multiple shaders concurrently
View Globals, Parameters, and Local Variables
Search
Technique, Pass, and Function selection
Watch Expressions
Automatic variable selection
Multiple Pixel Debugging
Value Visualization (Map variables to colors)
Conditional Pixel Kill
Non-Peer Pixel Kill
Requirements:
· GeForce 6 Series equivalent or better GPU
· 2+ GHz Dual-Core Processor
· 2 GB System Memory
· Requires FX Composer 2.5, which is bundled with the Shader Debugger download
· 360 MB free disk space (installer includes FX Composer 2.5)
Limitations:
· 30 days trial
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